DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings
Thrusting themselves through time, Futurelings use their dominant Power stat to manipulate the scoring, and their equally present Speed stat to ensure choice when rolling Battle Dice. They are largely balanced as a team for each play on both offense and defense, but their Clone ability on offense lets them travel back in time to reuse a team member; and on defense, they can look into the future see how the Battle Dice shake out before contributing a team member. Their defensive Agility lets them re-roll for a better result to compensate for pedestrian battle stats. They know what’s coming, and they make it work for them.
What is DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings
Thrusting themselves through time, Futurelings use their dominant Power stat to manipulate the scoring, and their equally present Speed stat to ensure choice when rolling Battle Dice. They are largely balanced as a team for each play on both offense and defense, but their Clone ability on offense lets them travel back in time to reuse a team member; and on defense, they can look into the future see how the Battle Dice shake out before contributing a team member. Their defensive Agility lets them re-roll for a better result to compensate for pedestrian battle stats. They know what’s coming, and they make it work for them.
Each team is just 9 cards, many with multi use of each side of the card:
3 Player cards
1 Team card
Game details
- Players
- 1–2
- Age
- +14
- Duration
- 60 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2026
- Mechanics
- Area Majority / Influence · Betting and Bluffing · Dice Rolling
- Categories
- Expansion for Base-game · Card Game · Dice
- Designer
- Jason Tagmire · George Tagmire · Andrew Basile
- Publisher
- Button Shy
DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings gallery
DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings on Meeplay
See what the Meeplay community plays and thinks about DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings, and add your own plays to the record.

Games related to DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings
DIE Ball: Dangerous Interleague EliminationBase game · 2026
DIE Ball: Dangerous Interleague Elimination – Module Pack: PyromancersExpansion · 2026
DIE Ball: Dangerous Interleague Elimination – Module Pack: GoblinsExpansion · 2026
DIE Ball: Dangerous Interleague Elimination – Goblins Mascot promo cardExpansion · 2026
DIE Ball: Dangerous Interleague Elimination – Pyromancers Mascot promo cardExpansion · 2026
DIE Ball: Dangerous Interleague Elimination – Free Agents promo cardsExpansion · 2026
DIE Ball: Dangerous Interleague Elimination – Futurelings Mascot promo cardExpansion · 2026Games similar to DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings
DIE Ball: Dangerous Interleague Elimination – Module Pack: PyromancersExpansion for Base-game
DIE Ball: Dangerous Interleague Elimination – Module Pack: GoblinsExpansion for Base-game
Battlecrest: Expansion Collection #5Expansion for Base-game
DIE Ball: Dangerous Interleague Elimination – Free Agents promo cardsExpansion for Base-game
DIE Ball: Dangerous Interleague EliminationCard GameEverything about DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings
How many players is DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings for?
DIE Ball: Dangerous Interleague Elimination – Module Pack: Futurelings plays with 1–2 players.
How long does a game take?
A game takes about 60 minutes.
What age is it suitable for?
It is recommended from age 14.


