Deadlands: The Great Rail Wars – Cry Havoc!
Adventure · American West

Deadlands: The Great Rail Wars – Cry Havoc!

This book compiles new rules from the other Great Rail Wars expansions and adds new rules for experience, duelling, gadgets and conversions from Deadlands RPG to the miniatures game.

2–6 players120 minages 10
About the game

What is Deadlands: The Great Rail Wars – Cry Havoc!

This book compiles new rules from the other Great Rail Wars expansions and adds new rules for experience, duelling, gadgets and conversions from Deadlands RPG to the miniatures game.

From Chapter One: Open Volleys Introduction:

In Cry Havoc! we're going to bring you up to date with all the rules changes since The Great Rail Wars began. Nobody wants to search through three or four books in the middle of a heated battle, so we've conveniently combined them in this chapter, letting you concentrate less on flipping pages and more on shooting holes through your opponent.

There are a few changes and expansions to the existing rules here, but that's not all. We've even collected all the new abilities and weapons from the GRW expansions to date. There are also the complete rules on duels and how to handle experienced and veteran troops.

Specs

Game details

Players
2–6
Age
+10
Duration
120 min
Difficulty
—
Type
Expansion
Year
1998
Mechanics
Dice Rolling · Paper-and-Pencil · Simulation
Categories
Adventure · American West · Expansion for Base-game
Designer
John Goff
Publisher
Pinnacle Entertainment Group
Images

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Community data

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FAQ

Everything about Deadlands: The Great Rail Wars – Cry Havoc!

How many players is Deadlands: The Great Rail Wars – Cry Havoc! for?

Deadlands: The Great Rail Wars – Cry Havoc! plays with 2–6 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 10.

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