Circular Reasoning: The Well of Power
Abstract Strategy · Maze

Circular Reasoning: The Well of Power

Circular Reasoning is an abstract strategy game developed by two students at the University of Texas at Dallas, Tomer Braff and Edward Stevenson, under the name "Giant Shoulder Productions". After being featured at IndieCade 2014, Circular Reasoning was then picked up by Ad Magic and is now being published under Breaking Games.

2–4 players30 minages 10medium difficulty
About the game

What is Circular Reasoning: The Well of Power

Circular Reasoning is an abstract strategy game developed by two students at the University of Texas at Dallas, Tomer Braff and Edward Stevenson, under the name "Giant Shoulder Productions". After being featured at IndieCade 2014, Circular Reasoning was then picked up by Ad Magic and is now being published under Breaking Games.

The board consists of a goal in the center and three concentric tracks of 16 spaces each. Each track has a gate to the next level, but the gates rotate around the board according to the number of tokens found in each level.

Each player gets a square, a triangle, and a circle, which move four, three, or two spaces respectively. In addition to racing toward the center, tokens can be used to block other tokens from using the gates to advance. Because of this, players must predict and work around their opponents moves to secure victory.

Specs

Game details

Players
2–4
Age
+10
Duration
30 min
Difficulty
Medium
Type
Board game
Year
2015
Mechanics
Area Movement · Grid Movement · Memory
Categories
Abstract Strategy · Maze · Number
Designer
Tomer Braff · Edward Stevenson
Publisher
Breaking Games
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Community data

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FAQ

Everything about Circular Reasoning: The Well of Power

How many players is Circular Reasoning: The Well of Power for?

Circular Reasoning: The Well of Power plays with 2–4 players.

How long does a game take?

A game takes about 30 minutes.

What age is it suitable for?

It is recommended from age 10.

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