WW2: The Med
Dice · Nautical

WW2: The Med

An abstracted, strategic game at army and fleet level from July 1940 to Summer 1944, from The Libya/Egypt Wire to Rome.

1–4 players120 minages 10medium difficulty
About the game

What is WW2: The Med

An abstracted, strategic game at army and fleet level from July 1940 to Summer 1944, from The Libya/Egypt Wire to Rome.

Sudden death, if the Allies fall seriously behind schedule or take Rome sooner.

3 turns per year for 13 turns. Simple air-sea-land combat mechanics consuming supply counters transported to the front by sea and then land. Both Axis and Allied convoys, Italian In late 1941, the U-boats arrived joining British and Italian submarines, and Italian MTBs (motor torpedo boats) and Chariot sub-marine sabotage vehicles. Chances to paradrop on both Crete and Malta.

Force H from Gibraltar, Mediterranean Fleet from Alexandria, 2 Italian fleet units based in Taranto or wherever.

Specs

Game details

Players
1–4
Age
+10
Duration
120 min
Difficulty
Medium
Type
Board game
Year
2026
Mechanics
Area Movement · Dice Rolling · Force Commitment
Categories
Dice · Nautical · Print & Play
Designer
Lou Coatney
Publisher
(Web published)
Community data

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FAQ

Everything about WW2: The Med

How many players is WW2: The Med for?

WW2: The Med plays with 1–4 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 10.

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