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Twilight of the Sun King: Birth of the Age of Reason Wargame Rules for the Period 1680-1721
These are designed to be an extremely, stripped down set of fast play rules for the period of the Great Northern War and the War of the Spanish Succession. The emphasis is on unit morale and cohesion rather than casualty generation. While this is an ideal that many rule sets acknowledge, these rules actually collapse both missile and close combat into the morale phase. Movement by units are quite limited, 'arthritic' in the designers' words. This, too, makes the games move more quickly while remaining faithful to the tactical systems used in large-scale land warfare in Europe during this period.
What is Twilight of the Sun King: Birth of the Age of Reason Wargame Rules for the Period 1680-1721
These are designed to be an extremely, stripped down set of fast play rules for the period of the Great Northern War and the War of the Spanish Succession. The emphasis is on unit morale and cohesion rather than casualty generation. While this is an ideal that many rule sets acknowledge, these rules actually collapse both missile and close combat into the morale phase. Movement by units are quite limited, 'arthritic' in the designers' words. This, too, makes the games move more quickly while remaining faithful to the tactical systems used in large-scale land warfare in Europe during this period.
The rules are designed for figures at the smaller end of the scale range. Units are brigades of two elements each. Figures already based for DBx rules need not be rebased.
First version rules (2001) are available online for free.
Game details
- Players
- 2–12
- Age
- +12
- Duration
- 180 min
- Difficulty
- —
- Type
- Board game
- Year
- 2008
- Mechanics
- Dice Rolling · Measurement Movement · Simulation
- Categories
- Age of Reason · Book · Miniatures
- Designer
- Nick Dorrell · Andrew Coleby · Steven Thomas
- Publisher
- Pike and Shot Society
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How many players is Twilight of the Sun King: Birth of the Age of Reason Wargame Rules for the Period 1680-1721 for?
Twilight of the Sun King: Birth of the Age of Reason Wargame Rules for the Period 1680-1721 plays with 2–12 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
It is recommended from age 12.
Twilight of the Sun King: Scenario Book 3 – Louis XIV vs the Grand Alliance
Twilight of the Sun King: Scenario Book 2 – Great Northern & Ottoman Wars
Twilight of the Sun-King: Scenario Book 1 – Louis XIV at War

