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Timbuktu: Empire in the West African Sudan 1050-1550
(from page 2 of the rule book)
What is Timbuktu: Empire in the West African Sudan 1050-1550
(from page 2 of the rule book)
Timbuktu is a four-player strategic-level wargame simulating the rise and fall of empires in the gold-producing regions of West Africa during the period 1050-1550. Each turn represents fifty years, more than enough time for several changes of monarch. Therefore, players are not taking the part of a king. Instead, they represent the changing political goals of their Tribe’s collective leadership.
Players will quickly realize that this is not a game where one Tribe can build an empire and hold onto it for the length of the game. Historically, as soon as any political system becomes set, decomposition begins. In short, empires decline. The effect of economic inflation and administrative inefficiency is built into the game. Victory lies in creating as glorious an empire as possible and cutting losses when it falls.
Game details
- Players
- 4
- Age
- —
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 1977
- Mechanics
- Area Movement
- Categories
- Civilization · Economic · Medieval
- Designer
- Gary Rudolph
- Publisher
- Imperium Publishing Company
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Everything about Timbuktu: Empire in the West African Sudan 1050-1550
How many players is Timbuktu: Empire in the West African Sudan 1050-1550 for?
Timbuktu: Empire in the West African Sudan 1050-1550 plays with 4 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
Check the box for the recommended age.
Imperator
Empires of the Middle Ages
RUS: Age of the Vikings
King of Kings
PRINCIPES

