Thieves Guild
Adventure · Dice

Thieves Guild

As Thief or Bounty Hunter you must brave the war-torn streets of Ladroness and manage your men well beyond the boundaries of this city. As Thief you lead a band of highly skilled and dangerous thieves. Within Ladroness t

2–4 players120 minages 12light difficulty
About the game

What is Thieves Guild

As Thief or Bounty Hunter you must brave the war-torn streets of Ladroness and manage your men well beyond the boundaries of this city. As Thief you lead a band of highly skilled and dangerous thieves. Within Ladroness there are shops, a temple and of course a treasury that provide plenty of opportunities for you and your crew to find fortune. On the outskirts of the city are the Gypsies and Black-Markets who are more than willing to trade and deal with you and your gold. In the Outlands your base is hidden well, but beware of Assassins and the ever-present Bounty Hunters!

Do you have the skill to lead a veteran team of Bounty Hunters? You control the powerful Knight-Marshal and several other characters you wouldn't want chasing you down. This group is the “Law of the Land”. Their duty: protect the city of Ladroness, its people, travelers and businesses; deal out their own brand of Justice. Chasing down thieves and collecting the bounty wins the game for this bunch.

There's plenty of magic in Thieves Guild. You're going to want to arm your thieves or bounty hunters with it. Visit the Witch, the Cleric, the Blacksmith, Gypsies or the Wizard for some powerful magic items. In Thieves Guild the action is fast. You have many choices, so strategy plays a big part. You can hire assassins to surprise your enemy. You can have your enemy cursed by the Cleric or have him bless some of your own men. There's also plenty of hand-to-hand combat. With 18 playing characters in this game you can always squeeze in an extra player as well. The adventures are up to you!

Specs

Game details

Players
2–4
Age
+12
Duration
120 min
Difficulty
Light
Type
Board game
Year
2003
Mechanics
Commodity Speculation · Cooperative Game · Dice Rolling
Categories
Adventure · Dice · Fantasy
Designer
Dominique Garay
Publisher
Iron Sun Games
Community data

Thieves Guild on Meeplay

See what the Meeplay community plays and thinks about Thieves Guild, and add your own plays to the record.

0Plays logged
0Own it in their collection
Average rating
Log a play
FAQ

Everything about Thieves Guild

How many players is Thieves Guild for?

Thieves Guild plays with 2–4 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 12.

Play Thieves Guild with Meeplay

Save it to your collection, track your plays and find players near you.

Get it on Google PlayDownload on the App StoreOpen the web version