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Sudden Storm: Japan vs. US, 1937
Sudden Storm is a fast moving campaign of the 1937 naval war between Japan and the US recreating the full range of surface, air and submarine warfare in both operational and tactical operations.
What is Sudden Storm: Japan vs. US, 1937
Sudden Storm is a fast moving campaign of the 1937 naval war between Japan and the US recreating the full range of surface, air and submarine warfare in both operational and tactical operations.
It enables you to explore the challenges admirals on both sides would have faced if the US and Japan had ended up at war in August 1937, during the "China Incident," rather than in December 1941. A multitude of different potential strategies makes for maximum replayability with new challenges every time.
Sudden Storm is the second offering the ODGW's GQ III Decisions at Sea series of naval campaigns.
Resulting tactical naval engagements can be fought out with any naval rules, but the campaign seamlessly interfaces with GQ III (purchased separately). In addition to background features describing the road to war, campaign level charts, OBs and campaign map; Sudden Storm contains all new color GQ III 1930s combat charts, 240 Ship Logs and 32 aircraft Formation Cards - everything needed for tactical resolution. A sheet of full-color 1937 aircraft counters on card stock is also included for those who want to resolve tactical aircraft operations, but might lack the requisite miniatures.
Game details
- Players
- 2–12
- Age
- +12
- Duration
- 120 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2011
- Mechanics
- Scenario / Mission / Campaign Game · Simulation
- Categories
- Expansion for Base-game · Miniatures · Nautical
- Designer
- L. L. Gill · Gregory Kuntz
- Publisher
- Old Dominion GameWorks
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How many players is Sudden Storm: Japan vs. US, 1937 for?
Sudden Storm: Japan vs. US, 1937 plays with 2–12 players.
How long does a game take?
A game takes about 120 minutes.
What age is it suitable for?
It is recommended from age 12.
General Quarters (Third Edition)
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