Starships at Large
Negotiation · Pirates

Starships at Large

12 turns. 1-6 players. A winning player can do so as soon as at the end of his turn he or his Alliance have colonized sufficient discovered (initially upside-down) planets, dead but mineable, friendly or, less easily, unfriendly.

1–6 players60 minages 8light difficulty
About the game

What is Starships at Large

12 turns. 1-6 players. A winning player can do so as soon as at the end of his turn he or his Alliance have colonized sufficient discovered (initially upside-down) planets, dead but mineable, friendly or, less easily, unfriendly.

A player's turn consists of adding a starship for each new planet he acquired in his previous turn, and then moving his starships to visit other planets, attack enemy starships or bases, or beat back Dead Zones if the Death Star has been activated and not yet destroyed. He can also move his base to another live planet.

The Alliance starts on Jord/Earth, but no more than the 2 highest scoring players in it can get credit for winning the game if the Alliance does, so others may emigrate to other planets to set up their base there and become independent and/or piratical Vikings.

Negotiations and alliances can become as cut-throat as in classic Diplomacy. After the 7th of 12 turns the Alliance can *start* a war with a competitor/Viking, if the latter hasn't already started a war with *it*.

Specs

Game details

Players
1–6
Age
+8
Duration
60 min
Difficulty
Light
Type
Board game
Year
2022
Mechanics
Cooperative Game · Dice Rolling · Force Commitment
Categories
Negotiation · Pirates · Print & Play
Designer
Lou Coatney
Publisher
(Web published)
Images

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FAQ

Everything about Starships at Large

How many players is Starships at Large for?

Starships at Large plays with 1–6 players.

How long does a game take?

A game takes about 60 minutes.

What age is it suitable for?

It is recommended from age 8.

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