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Rising Sun: Comic Book Extras
96 Kickstarter Exclusive Clan and Province mini cards, to be used with the 3 special game modes which change the rules of war. Included with the Kickstarter edition of the 68-page Rising Sun graphic novel, an exclusive edition of the 3 Rising Sun issues published by IDW.
What is Rising Sun: Comic Book Extras
96 Kickstarter Exclusive Clan and Province mini cards, to be used with the 3 special game modes which change the rules of war. Included with the Kickstarter edition of the 68-page Rising Sun graphic novel, an exclusive edition of the 3 Rising Sun issues published by IDW.
Originally, those game modes required players to write on a piece of paper their chosen Province or Clan, but this promo will give each player a full set of 8 Province cards and 8 Clan cards they can pick from.
Here's an overview of the 3 game modes:
Ninjas of Rising Sun: Each player secretly assigns a Ninja to a Province, surprising their opponents and taking down 2 figures there before the War Phase.
Game details
- Players
- 3–5
- Age
- +14
- Duration
- 120 min
- Difficulty
- —
- Type
- Expansion
- Year
- 2021
- Mechanics
- Action Drafting · Alliances · Area Majority / Influence
- Categories
- Expansion for Base-game · Bluffing · Fantasy
- Designer
- (Uncredited)
- Publisher
- CMON Global Limited
Rising Sun: Comic Book Extras gallery
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Everything about Rising Sun: Comic Book Extras
How many players is Rising Sun: Comic Book Extras for?
Rising Sun: Comic Book Extras plays with 3–5 players.
How long does a game take?
A game takes about 120 minutes.
What age is it suitable for?
It is recommended from age 14.
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