Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era
Book · Miniatures

Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era

The game system uses a broadside ship plan to record both the ship game details and the damage caused by shooting. Guns, turrets, conning tower, propulsion, steering gear, magazines and quick firers are all shown, and the damage system records hits and resulting damage. Also included are ship’s crew skills, differences in technology, armour penetration and torpedoes, weather, etc. The rules also allow for torpedo resolution and the use of mines.

2 players180 minages 12heavy difficulty
About the game

What is Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era

The game system uses a broadside ship plan to record both the ship game details and the damage caused by shooting. Guns, turrets, conning tower, propulsion, steering gear, magazines and quick firers are all shown, and the damage system records hits and resulting damage. Also included are ship’s crew skills, differences in technology, armour penetration and torpedoes, weather, etc. The rules also allow for torpedo resolution and the use of mines.

The Dockyard Manual is part of the rules, enabling the player to design his own ships for the game, either from historical sources or his imagination. Technological variety is allowed for, so that ships can range from early ironclads to modern (for 1910) warships. The booklet also includes some sample ships built using the design system.

The links include downloads for War in the Air, a Campaign system and Victorian Fantasy Scenarios.

Specs

Game details

Players
2
Age
+12
Duration
180 min
Difficulty
Heavy
Type
Board game
Year
2005
Mechanics
Dice Rolling · Measurement Movement
Categories
Book · Miniatures · Nautical
Designer
John Hurst (II)
Publisher
A & A Game Engineering
Images

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FAQ

Everything about Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era

How many players is Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era for?

Perfidious Albion: Naval Wargame Rules For The Pre-Dreadnought Era plays with 2 players.

How long does a game take?

A game takes about 180 minutes.

What age is it suitable for?

It is recommended from age 12.

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