Netherwatch: Loyal Vigil
Expansion for Base-game · Deduction

Netherwatch: Loyal Vigil

The Loyal Vigil expands the hidden war against evil into untamed ground, where the Nether seeps into open air and new allies stand ready to face it. This first major expansion for Netherwatch introduces two entirely new ways to play - a shifting wilderness to explore, and Agents of a very different breed.

1–4 players90 minages 14
About the game

What is Netherwatch: Loyal Vigil

The Loyal Vigil expands the hidden war against evil into untamed ground, where the Nether seeps into open air and new allies stand ready to face it. This first major expansion for Netherwatch introduces two entirely new ways to play - a shifting wilderness to explore, and Agents of a very different breed.

Demons do not confine themselves to the walls of homes. They follow where fear endures, seeping through root and soil until even the wilderness becomes corrupted ground. At the edge of civilization, a remote campsite becomes the staging ground for a new style of investigation. This new Location replaces static floor plans with a randomized tile-based map, transforming every Operation into an unpredictable expedition. Each Zone is revealed as Agents explore, uncovering Hazards, supplies, and the unknown in equal measure. The terrain shifts with every playthrough, ensuring that no two investigations follow the same path. The Loyal Vigil introduces six new Operations set within this Location, each offering distinct objectives and escalating complexity. Like within the Mansion, Agents can select their preferred challenge level, from focused reconnaissance efforts to grueling banishments that demand complete coordination.

Eight new Canine Agents of The Loyal Vigil arrive with unique abilities, specialized items and rules that redefine how investigations unfold. Every Operation must still include at least one human Agent, but when paired with their canine counterparts, the coordination between insight and instinct becomes the key to survival. As a Canine Agent, players may fully assume the role of one of our canine partners. For those who prefer traditional squads, Canines can also accompany Agents as a new Item type, the Companion. Companions provide support, keen senses, and the occasional timely intervention when the Demon draws too close.

The Loyal Vigil also introduces a host of new items and discoveries to deepen every investigation.

Specs

Game details

Players
1–4
Age
+14
Duration
90 min
Difficulty
Type
Expansion
Year
2027
Mechanics
Action / Event · Cooperative Game · Deduction
Categories
Expansion for Base-game · Deduction · Exploration
Designer
Kat Kimoundri · Nathan Loos · Jonathan Mariucci
Publisher
Mariucci J. Designs, LLC
Images

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FAQ

Everything about Netherwatch: Loyal Vigil

How many players is Netherwatch: Loyal Vigil for?

Netherwatch: Loyal Vigil plays with 1–4 players.

How long does a game take?

A game takes about 90 minutes.

What age is it suitable for?

It is recommended from age 14.

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