Naval Command: Modern Naval Wargame Rules
Book · Miniatures

Naval Command: Modern Naval Wargame Rules

Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the moder

1–4 players20 minages 12
About the game

What is Naval Command: Modern Naval Wargame Rules

Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future.

The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The rules can be used for different sizes of ships ranging from small fast attack craft up to super-carriers engaged in open sea battles or littoral and amphibious missions.

The aim of these rules is to create a game that captures the feel and provides a fairly accurate recreation of modern naval engagements but is still relatively quick to play with reasonably sized fleets and does not require excessive bookkeeping and paperwork.

New 2021 Edition

Specs

Game details

Players
1–4
Age
+12
Duration
20 min
Difficulty
Type
Board game
Year
2016
Mechanics
Dice Rolling · Measurement Movement · Simulation
Categories
Book · Miniatures · Modern Warfare
Designer
Rory Crabb
Publisher
Rory Crabb Games
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FAQ

Everything about Naval Command: Modern Naval Wargame Rules

How many players is Naval Command: Modern Naval Wargame Rules for?

Naval Command: Modern Naval Wargame Rules plays with 1–4 players.

How long does a game take?

A game takes about 20 minutes.

What age is it suitable for?

It is recommended from age 12.

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