Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era
Dice · Educational

Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era

A relatively fast and simple naval miniatures (or boardgame, if you want to grid it) set of rules. Each simultaneous-movement turn is 5 minutes of real time. Floor scale is 1 inch per unit, while tabletop scale is 1 cent

1–100 players240 minages 6medium difficulty
About the game

What is Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era

A relatively fast and simple naval miniatures (or boardgame, if you want to grid it) set of rules. Each simultaneous-movement turn is 5 minutes of real time. Floor scale is 1 inch per unit, while tabletop scale is 1 centimeter per unit. Ship statuses for all World War 2 ship classes are provided, as are 5 sample scenarios, including Denmark Strait, where Bismarck sank Hood.

Torpedo tracks are laid out before pre-plotted movement, so "friendly" torpedo hits (in addition to those from malfunctions) are a real possibility.

Air and sub/antisub rules are simplified.

This was being considered for publication by Game Designers Workshop, shortly before GDW went out of business. It is currently free print-and-play on CoatneyHistory.

Specs

Game details

Players
1–100
Age
+6
Duration
240 min
Difficulty
Medium
Type
Board game
Year
1997
Mechanics
Dice Rolling · Simulation · Simultaneous Action Selection
Categories
Dice · Educational · Miniatures
Designer
Lou Coatney
Publisher
(Self-Published)
Community data

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FAQ

Everything about Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era

How many players is Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era for?

Naval Action: A Simple Combat Resolution System for Model Fleets of the 1898-1945 Era plays with 1–100 players.

How long does a game take?

A game takes about 240 minutes.

What age is it suitable for?

It is recommended from age 6.

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