Magic: The Gathering — Zendikar Rising Commander: Land's Wrath
Adventure · Card Game

Magic: The Gathering — Zendikar Rising Commander: Land's Wrath

This expansion for Magic: The Gathering returns to the world of Zendikar after the defeat of the Eldrazi menace in Oath of the Gatewatch. The skyclaves, floating ruins from an ancient Kor civilization, have risen into th

2–8 playersages 13expert difficulty
About the game

What is Magic: The Gathering — Zendikar Rising Commander: Land's Wrath

This expansion for Magic: The Gathering returns to the world of Zendikar after the defeat of the Eldrazi menace in Oath of the Gatewatch. The skyclaves, floating ruins from an ancient Kor civilization, have risen into the air once more after being buried for millennia. Priceless artifacts lie within, and adventurers are already mounting treasure-hunting expeditions. Among the treasure hunters is the Kor planeswalker Nahiri, who has a plan to bring Zendikar back to its old glory days...at any cost.

Zendikar Rising sees the return of player favorite mechanics Kicker and Landfall, and introduces Party, a new twist on allies. Also featured in the set are special modal double-faced cards that can be played either as lands or spells.

The set contains 280 cards (101 commons, 80 uncommons, 64 rares, 20 mythic rares, and 15 full-art basic lands).

Specs

Game details

Players
2–8
Age
+13
Duration
Difficulty
Expert
Type
Expansion
Year
2020
Mechanics
Closed Drafting · Deck Construction · Hand Management
Categories
Adventure · Card Game · Collectible Components
Designer
Publisher
Community data

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FAQ

Everything about Magic: The Gathering — Zendikar Rising Commander: Land's Wrath

How many players is Magic: The Gathering — Zendikar Rising Commander: Land's Wrath for?

Magic: The Gathering — Zendikar Rising Commander: Land's Wrath plays with 2–8 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 13.

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