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Mage Knight
WizKids' first game, Mage Knight cleverly applies the CCG concept to miniatures; a "Starter Pack" contains 10 random pre-painted, plastic miniatures, while "Booster Packs" contain 5. Figures' stats are kept track of via dials on their bases, which change depending on how much damage they've taken.
What is Mage Knight
WizKids' first game, Mage Knight cleverly applies the CCG concept to miniatures; a "Starter Pack" contains 10 random pre-painted, plastic miniatures, while "Booster Packs" contain 5. Figures' stats are kept track of via dials on their bases, which change depending on how much damage they've taken.
As in most miniatures games, players each create an army with the same number of points (with each miniature having a different point value), then take turns moving and attacking until all of the opponent's forces are dead or captured, the opponent withdraws, or your pre-determined time limit expires.
The same figures could be used in two other games:
Mage Knight Conquest
Game details
- Players
- 2–4
- Age
- +10
- Duration
- 60 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2000
- Mechanics
- —
- Categories
- Collectible Components · Fantasy · Miniatures
- Designer
- Kevin Barrett · Jordan Weisman
- Publisher
- Kadokawa Shoten · WizKids (I)
Mage Knight gallery
Mage Knight on Meeplay
See what the Meeplay community plays and thinks about Mage Knight, and add your own plays to the record.

What the community says about Mage Knight
Good clasic, new era for miniature and collectors game now gone
Games related to Mage Knight
Everything about Mage Knight
How many players is Mage Knight for?
Mage Knight plays with 2–4 players.
How long does a game take?
A game takes about 60 minutes.
What age is it suitable for?
It is recommended from age 10.
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Mage Knight Conquest

