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Letters from Whitechapel
Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.
What is Letters from Whitechapel
Get ready to enter the poor and dreary Whitechapel district in London 1888 – the scene of the mysterious Jack the Ripper murders – with its crowded and smelly alleys, hawkers, shouting merchants, dirty children covered in rags who run through the crowd and beg for money, and prostitutes – called "the wretched" – on every street corner.
The board game Letters from Whitechapel, which plays in 90-150 minutes, takes the players right there. One player plays Jack the Ripper, and his goal is to take five victims before being caught. The other players are police detectives who must cooperate to catch Jack the Ripper before the end of the game. The game board represents the Whitechapel area at the time of Jack the Ripper and is marked with 199 numbered circles linked together by dotted lines. During play, Jack the Ripper, the Policemen, and the Wretched are moved along the dotted lines that represent Whitechapel's streets. Jack the Ripper moves stealthily between numbered circles, while policemen move on their patrols between crossings, and the Wretched wander alone between the numbered circles.
Game details
- Players
- 2–6
- Age
- +14
- Duration
- 90 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2011
- Mechanics
- Hidden Movement · Memory · Point to Point Movement
- Categories
- Bluffing · Deduction · Murder / Mystery
- Designer
- Gabriele Mari · Gianluca Santopietro
- Publisher
- Asmodee · Devir · Galakta · Zhiyanjia
Letters from Whitechapel gallery
Letters from Whitechapel on Meeplay
See what the Meeplay community plays and thinks about Letters from Whitechapel, and add your own plays to the record.

What the community says about Letters from Whitechapel
de 2 a 6,tablero Juego que influye mucho quien haga de Jack sino no se divierte uno. Dificil de que gane Jack. Lo tiene un amigo asi que lo vendí, si hay efecto lider te vas a aburrir tela. En mis primeras partidas me gustó bastante. Tenía una temática y un mecanismo de juego bastante original, pero que en sucesivas partidas fue perdiendo interés
Deductive game where the policemen try to find Jack's house. Probably better played with two, since one person per policeman makes everything slow, although can be played in a colaborative way. I found it extremely difficult and frustrating for the police. May need much more experience, but if you are unlucky in the first or second turn, goes to a very boring experience.
Salamanca
Fecha aproximada.
Very nice deduction game!! A bit heavy for certain situations and some players might get frustrated when they can't guess, more or less, what Jack is doing. Probably a bit long for most casual players but very rewarding, in my opinion, when you just realize what could've been happening and you guess right. Detectives have to be very focused and stay cool. Most of the times they are going to think they are completely lost when the Jack player is feeling the pressure of being traced quite close. As the Jack player don't get overconfident! A detective's gut feeling might put you in jail!
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Everything about Letters from Whitechapel
How many players is Letters from Whitechapel for?
Letters from Whitechapel plays with 2–6 players.
How long does a game take?
A game takes about 90 minutes.
What age is it suitable for?
It is recommended from age 14.
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