Hierarchy: Emissary
Expansion for Base-game · Abstract Strategy

Hierarchy: Emissary

Solo expansion for Hierarchy.

1 players30 minages 8light difficulty
About the game

What is Hierarchy: Emissary

Solo expansion for Hierarchy.

Two noble families have been fighting over the throne for years, and the people of the kingdom have suffered. You’ve been sent to make sure there is an uneventful transition into a new age of peace. To be a successful Emissary, you must play all 14 cards.

Hierarchy: Emissary comes with 3 double sided Edict cards that give special abilities, as well as three alternate game cards (Impostor, Tower, and Surgeon) to swap in for solo play.

At any time, you may discard an Edict card to use its printed ability. You must be able to resolve the card in order to use it. For example, if there are no cards left in the deck, you cannot “Return a card to the bottom of the deck.”

Specs

Game details

Players
1
Age
+8
Duration
30 min
Difficulty
Light
Type
Expansion
Year
2020
Mechanics
Area Majority / Influence · Solo / Solitaire Game
Categories
Expansion for Base-game · Abstract Strategy · Card Game
Designer
Mike Mullins
Publisher
Button Shy
Community data

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FAQ

Everything about Hierarchy: Emissary

How many players is Hierarchy: Emissary for?

Hierarchy: Emissary plays with 1 players.

How long does a game take?

A game takes about 30 minutes.

What age is it suitable for?

It is recommended from age 8.

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