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Great War at Sea: U.S. Navy Plan Scarlet
From the Avalanche Press website:
What is Great War at Sea: U.S. Navy Plan Scarlet
From the Avalanche Press website:
In the early decades of the 20th century, the U.S. Navy made plans to fight many potential enemies. Plan Red, the strategy for war with Britain, included sub-plans for conflict with British Dominions. War with Australia, code-named Plan Scarlet, would be a purely naval affair.
U.S. Navy Plan Scarlet is a 64-page book supplement to the Great War at Sea series, focusing on the battles that could have taken place in the Central Pacific.
There are 25 scenarios, or separate game situations, based on battles that could have taken place under various nations' war plans: Australian raiders threatening American supply lines, Japanese moves against Australian-held ports, a Japanese forward strategy, and much more. And of course the thorough background articles you've come to expect from our supplements.
Game details
- Players
- 1–2
- Age
- +12
- Duration
- 30 min
- Difficulty
- Medium
- Type
- Expansion
- Year
- 2010
- Mechanics
- Dice Rolling · Hexagon Grid · Secret Unit Deployment
- Categories
- Book · Expansion for Base-game · Nautical
- Designer
- Michael Bennighof · Doug McNair
- Publisher
- Avalanche Press Ltd.
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How many players is Great War at Sea: U.S. Navy Plan Scarlet for?
Great War at Sea: U.S. Navy Plan Scarlet plays with 1–2 players.
How long does a game take?
A game takes about 30 minutes.
What age is it suitable for?
It is recommended from age 12.
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