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Foxbat & Phantom: Tactical Aerial Combat in the 1970's
"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters.
What is Foxbat & Phantom: Tactical Aerial Combat in the 1970's
"Foxbat & Phantom" is a wargame simulation of tactical aerial combat in the 1970's. The game is basically a two player game but it can be modified to accommodate any number of players. Each player manipulates his aircraft on a grid which simulates air space. 255 counters.
This game places two sides in a jet (era) dogfight. Each player starts with 3 planes, chosen from 14 different types available. One side are the 'Intruders'. the other 'Interceptors'. Each turn represents 30 seconds of real time. There are a variety of missions and you may use whichever aircraft you want, so that you can guage the different performance capabilities of each craft. This is an old-fashioned wargame and has been superceded by much more realistic (although also much more complicated) games, but if you like the theme and you want a quick, 'fun' wargame, this is ideal.
Game details
- Players
- 2
- Age
- +12
- Duration
- 120 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 1973
- Mechanics
- Dice Rolling · Grid Movement · Hexagon Grid
- Categories
- Aviation / Flight · Modern Warfare · Wargame
- Designer
- Jim Dunnigan
- Publisher
- SPI (Simulations Publications, Inc.)
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Everything about Foxbat & Phantom: Tactical Aerial Combat in the 1970's
How many players is Foxbat & Phantom: Tactical Aerial Combat in the 1970's for?
Foxbat & Phantom: Tactical Aerial Combat in the 1970's plays with 2 players.
How long does a game take?
A game takes about 120 minutes.
What age is it suitable for?
It is recommended from age 12.
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