Final Combat: Trench Raiders – Supplemental Rules for World War One
Book · Expansion for Base-game

Final Combat: Trench Raiders – Supplemental Rules for World War One

Trench Raiders is not a complete set of rules (you must have Final Combat for it to be useful), but rather a supplement that enables you to experience the horror of trench warfare in Western Europe from 1916–18.

2–4 playersages 12
About the game

What is Final Combat: Trench Raiders – Supplemental Rules for World War One

Trench Raiders is not a complete set of rules (you must have Final Combat for it to be useful), but rather a supplement that enables you to experience the horror of trench warfare in Western Europe from 1916–18.

It introduces new rules and includes one historical scenario based on a British trench raid in 1916.

So, whether you play as a Doughboy, Poilu, Tommy or Storm-trooper, the strength of Final Combat is the manner in which it simulates mêlée on a gaming table; thus providing the perfect venue for a close quarter battle trench raid.

—description from the publisher

Specs

Game details

Players
2–4
Age
+12
Duration
Difficulty
Type
Expansion
Year
2009
Mechanics
Chit-Pull System
Categories
Book · Expansion for Base-game · Miniatures
Designer
Ben Lacy · Steve Zaloga
Publisher
Britton Publishers
Images

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FAQ

Everything about Final Combat: Trench Raiders – Supplemental Rules for World War One

How many players is Final Combat: Trench Raiders – Supplemental Rules for World War One for?

Final Combat: Trench Raiders – Supplemental Rules for World War One plays with 2–4 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 12.

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