Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925
Book · Miniatures

Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925

Fear God & Dread Nought 2nd Ed. covers the period centered around World War I. This game uses the same terms and game system as other Admiralty Trilogy games (Harpoon, Command at Sea, and Dawn of the Battleship). Those familiar with any of these games will have no difficulty stepping into the First World War. A jumpstart scenario allows the novice to play quickly, with several scenarios also being optimized for solitaire play. While comprehensive, the rules are easy to follow for experienced gamers and novices alike. That makes it easy to learn and you know it will be accurate.

2–16 players480 minages 12heavy difficulty
About the game

What is Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925

Fear God & Dread Nought 2nd Ed. covers the period centered around World War I. This game uses the same terms and game system as other Admiralty Trilogy games (Harpoon, Command at Sea, and Dawn of the Battleship). Those familiar with any of these games will have no difficulty stepping into the First World War. A jumpstart scenario allows the novice to play quickly, with several scenarios also being optimized for solitaire play. While comprehensive, the rules are easy to follow for experienced gamers and novices alike. That makes it easy to learn and you know it will be accurate.

Emphasizing playability as well as scrupulous historical accuracy, research for the game has involved many of the best naval historians in the world. The 40+ scenarios in the High Seas Fleet booklet include the well-known big battles like Jutland (broken into three parts, as well as the complete engagment) and Dogger Bank, and many smaller fights. The scenario often include variants, covering historical "almosts" and "what ifs".

—description from the publisher

Specs

Game details

Players
2–16
Age
+12
Duration
480 min
Difficulty
Heavy
Type
Board game
Year
2018
Mechanics
Dice Rolling · Hexagon Grid · Measurement Movement
Categories
Book · Miniatures · Nautical
Designer
Chris Carlson · Mike Harris
Publisher
Admiralty Trilogy Group
Images

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FAQ

Everything about Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925

How many players is Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925 for?

Fear God & Dread Nought: 2nd Edition – Tactical Naval Warfare 1906-1925 plays with 2–16 players.

How long does a game take?

A game takes about 480 minutes.

What age is it suitable for?

It is recommended from age 12.

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