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Farmerama
Based on the popular videogame and designed by Uwe Rosenberg, players in Farmerama use action cards to sow and harvest crops (carrots, hay, oats, corn) to feed their livestock (sheep, pigs, cow, horse) and earn victory points. On each player's board, a rotating wheel indicates where and when actions can take place, and another central wheel that affects all players indicates what yields they can expect. These wheels change over time, creating constantly shifting situations that players must navigate.
What is Farmerama
Based on the popular videogame and designed by Uwe Rosenberg, players in Farmerama use action cards to sow and harvest crops (carrots, hay, oats, corn) to feed their livestock (sheep, pigs, cow, horse) and earn victory points. On each player's board, a rotating wheel indicates where and when actions can take place, and another central wheel that affects all players indicates what yields they can expect. These wheels change over time, creating constantly shifting situations that players must navigate.
Buyers of the board game will also receive free resources to spend in the videogame.
Game details
- Players
- 1–4
- Age
- +10
- Duration
- 70 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2012
- Mechanics
- Hand Management · Simulation · Simultaneous Action Selection
- Categories
- Animals · Farming · Video Game Theme
- Designer
- Uwe Rosenberg
- Publisher
- Ravensburger
Farmerama gallery
Farmerama on Meeplay
See what the Meeplay community plays and thinks about Farmerama, and add your own plays to the record.

What the community says about Farmerama
Un juego en solitario donde después de dos rondas te das cuenta de todo lo que puede ofrecer, juegas los que tienes que jugar sin ningún tipo de interacción con otros jugadores y al final alguien gana. Para fans del juego digital
Everything about Farmerama
How many players is Farmerama for?
Farmerama plays with 1–4 players.
How long does a game take?
A game takes about 70 minutes.
What age is it suitable for?
It is recommended from age 10.
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