'Ere We Go: Orks in Warhammer 40,000
Book · Expansion for Base-game

'Ere We Go: Orks in Warhammer 40,000

A supplement to the orginal Warhammer 40,000 Rogue Trader. Provides new rules for such things as Painboyz, After the Battle, Runtherdz, Boars & Cyboars, How to Paint Your Ork Warband, Weirdboyz, Madboyz, Ork Mekaniaks, Kustom Vehicles, Vehicles, Robots, Weapons and Wargear, Shokk Attack Gun, Kustom Weapons, and lots of fluff.

0 playersexpert difficulty
About the game

What is 'Ere We Go: Orks in Warhammer 40,000

A supplement to the orginal Warhammer 40,000 Rogue Trader. Provides new rules for such things as Painboyz, After the Battle, Runtherdz, Boars & Cyboars, How to Paint Your Ork Warband, Weirdboyz, Madboyz, Ork Mekaniaks, Kustom Vehicles, Vehicles, Robots, Weapons and Wargear, Shokk Attack Gun, Kustom Weapons, and lots of fluff.

208 pages plus cards.

Specs

Game details

Players
0
Age
Duration
Difficulty
Expert
Type
Expansion
Year
1991
Mechanics
Dice Rolling
Categories
Book · Expansion for Base-game · Miniatures
Designer
Rick Priestley · Nigel Stillman · Bryan Ansell
Publisher
Games Workshop Ltd.
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