ECO games Print and Play Suite
Economic · Educational

ECO games Print and Play Suite

ECO Games are learning tools designed by Winrock International that educate players about the different impacts community decisions can have on water, climate, environment, livelihoods and the long-term potential for communities to thrive.

2–10 players—ages 12
About the game

What is ECO games Print and Play Suite

ECO Games are learning tools designed by Winrock International that educate players about the different impacts community decisions can have on water, climate, environment, livelihoods and the long-term potential for communities to thrive.

In each game, a moderator sets up the game so each player has tokens for cash, soil health, and land use. In each of four rounds, players represent farmers making land use decisions that must balance resources (cash, soil health, water…). Random agricultural and disaster events must be paid for after each round of land use decisions are made. Disasters escalate to represent climate change.

Four games have been developed as part of the ECO Game suite of tools, each with different focus areas and key learning outcomes:

Caribbean Climate Resilience (CCR) Game: developed under the USDA Caribbean Climate Hub Project “Enabling climate-smart decisions for agriculture and forestry in the U.S. Caribbean.”

Specs

Game details

Players
2–10
Age
+12
Duration
—
Difficulty
—
Type
Board game
Year
2018
Mechanics
Events · Income
Categories
Economic · Educational · Environmental
Designer
—
Publisher
(Web published)
Images

ECO games Print and Play Suite gallery

Community data

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FAQ

Everything about ECO games Print and Play Suite

How many players is ECO games Print and Play Suite for?

ECO games Print and Play Suite plays with 2–10 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 12.

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