Dungeons and Patterns
Adventure · Deduction

Dungeons and Patterns

This game was created by a couple of ubergeeks (of the software development variety) for other geeks. You can (as of this typing Feb 16 2007) read more about it at

2 players180 min
About the game

What is Dungeons and Patterns

This game was created by a couple of ubergeeks (of the software development variety) for other geeks. You can (as of this typing Feb 16 2007) read more about it at

http://oopsla.acm.org/OOPSLA02/ap/files/tut-32.html

Contents: one dice, two map sheets, a guide for the GM, and room descriptions/pictures for the players.

It's sort of a cross between zendo and a ridiculously light RPG. One person is the GM (or "Pattern Master") and describes what the other players in the room see. Everyone else in the room cooperates as the group explores a dungeon and earns keys by solving riddles together.

Specs

Game details

Players
2
Age
Duration
180 min
Difficulty
Type
Board game
Year
2002
Mechanics
Cooperative Game · Memory · Pattern Building
Categories
Adventure · Deduction · Exploration
Designer
Steven J. Metsker
Publisher
(Self-Published)
Community data

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FAQ

Everything about Dungeons and Patterns

How many players is Dungeons and Patterns for?

Dungeons and Patterns plays with 2 players.

How long does a game take?

A game takes about 180 minutes.

What age is it suitable for?

Check the box for the recommended age.

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