Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules
Book · Miniatures

Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules

Written by Steve Danes a nerve-shredding game of special forces action that ranges across three hundred years of history. From the time of Napoleon through to the trenches of World War One and right up to special forces

1–4 players90 minages 12
About the game

What is Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules

Written by Steve Danes a nerve-shredding game of special forces action that ranges across three hundred years of history. From the time of Napoleon through to the trenches of World War One and right up to special forces operations in the early 21st century. A small team dropped in against the odds. Doom Squad is meant to be played as a solo game system pitting your team against the game engine. You can also opt for a multi-player game of 'co-operation' of two or several players going up against the game.

Your troops will be equipped with the latest high-tech weapons and equipment from their historical or current era; which can mean muskets, rifled carbines or assault carbines with red-dot sights. It all depends on which period you pick. Rules are very simple and easy to use and are based around the use of one or more six sided dice to test for firing and close combat. Players will control one or more special forces squads and will be faced with an enemy that can be tough, disciplined, confused, resolute, unsteady and always unpredictable.

—description from the publisher

Specs

Game details

Players
1–4
Age
+12
Duration
90 min
Difficulty
Type
Board game
Year
2019
Mechanics
Action Points · Cooperative Game · Dice Rolling
Categories
Book · Miniatures · Modern Warfare
Designer
Publisher
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FAQ

Everything about Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules

How many players is Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules for?

Doom Squad: Three Hundred Years of Special Forces Warfare – Solo Wargame Rules plays with 1–4 players.

How long does a game take?

A game takes about 90 minutes.

What age is it suitable for?

It is recommended from age 12.

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