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Custer's Luck
Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table.
What is Custer's Luck
Four scenarios re-create the U.S. Army’s ill-fated 1876 campaign against the Sioux and their allies. One to three players (all scenarios play solitaire) direct the various army commands: Crook’s, Terry’s/Gibbon’s and, of course Custer’s. The Indians move on the results of a double-dice roll against a wander table.
There are rules for scouting, surprise attacks, mule and wagon supply-trains and the river-boat “Far West”.
Published in The Wargamer Magazine issue 45.
Game details
- Players
- 1–3
- Age
- +12
- Duration
- 180 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 1985
- Mechanics
- Dice Rolling · Hexagon Grid · Simulation
- Categories
- American Indian Wars · American West · Fighting
- Designer
- Wayne C. Close
- Publisher
- 3W (World Wide Wargames)
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How many players is Custer's Luck for?
Custer's Luck plays with 1–3 players.
How long does a game take?
A game takes about 180 minutes.
What age is it suitable for?
It is recommended from age 12.


