Convoy: Deadly Waters – The Gibraltar Run 1941-1942
Book · Miniatures

Convoy: Deadly Waters – The Gibraltar Run 1941-1942

From the publisher web page

2–4 players180 minages 14medium difficulty
About the game

What is Convoy: Deadly Waters – The Gibraltar Run 1941-1942

From the publisher web page

Convoy: Deadly Waters - The Gibraltar Run 1941-1942 is an Operational-Tactical level Nautical wargame of the Battle of the Atlantic in WW2. Combining large-scale map movement with a fast-play set of tactical rules, the game lets players follow a convoy from embarkation to destination in a single play session.

In the "map game", convoys move in eight-hour operational turns, rolling for engagements with U-boats, blockade runners, raiders, and even weather. A large-scale map and tables generate one or more events each turn. Some events are resolved immediately with a few die rolls. Others, such as attacks by U-boats or raiders are resolved with the fast-play tactical rules.

The Battle of the Atlantic is broken down into several areas and periods, each covered in a seperate map/game module.

Specs

Game details

Players
2–4
Age
+14
Duration
180 min
Difficulty
Medium
Type
Board game
Year
2010
Mechanics
Dice Rolling · Paper-and-Pencil · Simulation
Categories
Book · Miniatures · Nautical
Designer
Mal Wright
Publisher
Clash of Arms Games
Images

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FAQ

Everything about Convoy: Deadly Waters – The Gibraltar Run 1941-1942

How many players is Convoy: Deadly Waters – The Gibraltar Run 1941-1942 for?

Convoy: Deadly Waters – The Gibraltar Run 1941-1942 plays with 2–4 players.

How long does a game take?

A game takes about 180 minutes.

What age is it suitable for?

It is recommended from age 14.

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