/pic6026659.jpg)
Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
Colonialism to Revolution rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927).
What is Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
Colonialism to Revolution rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927).
The rules provide an interactive game that keeps the players engaged through a turn sequence.
The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes.
Unit bases are grouped into command groups and stratagems can be played during the turn to give a specific feel the different armies.
Game details
- Players
- 2
- Age
- +12
- Duration
- —
- Difficulty
- Medium
- Type
- Board game
- Year
- 2021
- Mechanics
- Dice Rolling · Grid Movement · Hexagon Grid
- Categories
- Miniatures · Post-Napoleonic · Wargame
- Designer
- Nigel Emsen
- Publisher
- Quick Play Rules
Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles gallery
Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles on Meeplay
See what the Meeplay community plays and thinks about Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles, and add your own plays to the record.

Games related to Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
Games similar to Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
Everything about Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
How many players is Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles for?
Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles plays with 2 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 12.
Colonialism to Revolution: Game Cards – Nation Set 1
Principles of War: 19th Century
Bloody Picnic: Wargaming the End of Empires at Brigade and Divisional Level 1904 - 1924
Seapower II
Naval War Games
SEEKRIEG 5
Stations Manned and Ready (2nd Edition): Rules Support Package

