Chain of Command
Book · Miniatures

Chain of Command

"Chain of Command" are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced, exciting and fun, using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil Shuck of Miniature Wargames described as "probably the best set of Skirmish rules I've ever played".

2–4 players120 minages 14heavy difficulty
About the game

What is Chain of Command

"Chain of Command" are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced, exciting and fun, using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil Shuck of Miniature Wargames described as "probably the best set of Skirmish rules I've ever played".

At 104 pages, the book includes the rules, a scenario generation system and Army Lists for Britain, Germans, the United States and Soviet Union, a system allowing the gamer to select support depending on the scenario being played, so you can pit two well matched forces against each other for a fun and challenging gaming experience.

Specs

Game details

Players
2–4
Age
+14
Duration
120 min
Difficulty
Heavy
Type
Board game
Year
2013
Mechanics
Action Points · Dice Rolling · Line of Sight
Categories
Book · Miniatures · Wargame
Designer
Richard Clarke (III)
Publisher
Too Fat Lardies
Images

Chain of Command gallery

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FAQ

Everything about Chain of Command

How many players is Chain of Command for?

Chain of Command plays with 2–4 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 14.

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