Allah Akbar: The First Crusader's 1096AD. - 1099 AD.
Dice · Medieval

Allah Akbar: The First Crusader's 1096AD. - 1099 AD.

Allah Akbar presents a set of rules for handling a miniatures campaign covering the First Crusade. As the introduction puts it:

2–0 players
About the game

What is Allah Akbar: The First Crusader's 1096AD. - 1099 AD.

Allah Akbar presents a set of rules for handling a miniatures campaign covering the First Crusade. As the introduction puts it:

"Now you command those armies once again in this exciting stratigic (sic) game of the First Crusade. If you have never played a strategic game before, it is the same as a board wargame except that all battles are fought out in miniatures and there are more than two players in the game."

"Allah Akbar has been designed so that you the player may use any sort of miniatures you desire. Just make sure that all players agree to the same set of rules before the game begins."

The rules themselves present maps of the area, a system for strategic movement of land and naval forces, campaign record keeping, army lists, city management and rebellions. The rules are 25 pages, single-sided in a staple-bound booklet.

Specs

Game details

Players
2–0
Age
Duration
Difficulty
Type
Board game
Year
1997
Mechanics
Campaign / Battle Card Driven · Simulation · Simultaneous Action Selection
Categories
Dice · Medieval · Miniatures
Designer
(Uncredited)
Publisher
N.Z. Group
Images

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FAQ

Everything about Allah Akbar: The First Crusader's 1096AD. - 1099 AD.

How many players is Allah Akbar: The First Crusader's 1096AD. - 1099 AD. for?

Allah Akbar: The First Crusader's 1096AD. - 1099 AD. plays with 2–0 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

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