All Things Zombie: Final Fade Out
Fighting · Miniatures

All Things Zombie: Final Fade Out

All Things Zombie: Final Fade Out is a miniature skirmish game set in a post-apocalyptic future where the world is filled with hordes of Zombies, leaving humans to fight for survival each day. The rulesystem is designed for 28mm miniatures but can also be used with 15mm models. Two Hour Wargames's popular Reaction System allows for cross-game compatibility and recreates a sense of chaos and uncertainty in the bleak future; player will never know how each encounter will end as characters act like real humans would in a tense situation, as opposed to how you would like them to act! Each model has only a few stats to keep track of. A typical scenario might see a small band of Stars (the player's models) and Grunts (their fellow survivors) search a town for supplies like food, gas, or ammunition; What they encounter on the streets and in each building is determined randomly and ranges from friendly survivors willling to trade or join the team to hostile Gangers or a horde of hungry Zombies. Where ATZ:FFO really shines though, is the comprehensive campaign system, allowing for character development similar to a role-playing game. The game can be played solo, cooperatively, or against each other.

1–4 players45 minages 12medium difficulty
About the game

What is All Things Zombie: Final Fade Out

All Things Zombie: Final Fade Out is a miniature skirmish game set in a post-apocalyptic future where the world is filled with hordes of Zombies, leaving humans to fight for survival each day. The rulesystem is designed for 28mm miniatures but can also be used with 15mm models. Two Hour Wargames's popular Reaction System allows for cross-game compatibility and recreates a sense of chaos and uncertainty in the bleak future; player will never know how each encounter will end as characters act like real humans would in a tense situation, as opposed to how you would like them to act! Each model has only a few stats to keep track of. A typical scenario might see a small band of Stars (the player's models) and Grunts (their fellow survivors) search a town for supplies like food, gas, or ammunition; What they encounter on the streets and in each building is determined randomly and ranges from friendly survivors willling to trade or join the team to hostile Gangers or a horde of hungry Zombies. Where ATZ:FFO really shines though, is the comprehensive campaign system, allowing for character development similar to a role-playing game. The game can be played solo, cooperatively, or against each other.

From the publisher's product page:

“BETTER TO BURN OUT THAN TO FADE AWAY.”

Mankind has had a good run. Mankind has burned brightly over the centuries meeting every challenge head on and conquering each one. Even the self-inflicted challenges, conquered them all…until now.

Specs

Game details

Players
1–4
Age
+12
Duration
45 min
Difficulty
Medium
Type
Board game
Year
2012
Mechanics
Cooperative Game · Dice Rolling · Grid Movement
Categories
Fighting · Miniatures · Print & Play
Designer
Ed Teixeira
Publisher
Two Hour Wargames (THW Game Design)
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FAQ

Everything about All Things Zombie: Final Fade Out

How many players is All Things Zombie: Final Fade Out for?

All Things Zombie: Final Fade Out plays with 1–4 players.

How long does a game take?

A game takes about 45 minutes.

What age is it suitable for?

It is recommended from age 12.

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