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Alexandros
Alexandros is an abstract strategy by Leo Colovini, thematically inspired by the military expansion of Alexander the Great. It includes the "triggered scoring for all" mechanism, which can be considered a trademark of the designer, implemented in many of his games. It forces players to evaluate their actions in relation to what other players can earn.
What is Alexandros
Alexandros is an abstract strategy by Leo Colovini, thematically inspired by the military expansion of Alexander the Great. It includes the "triggered scoring for all" mechanism, which can be considered a trademark of the designer, implemented in many of his games. It forces players to evaluate their actions in relation to what other players can earn.
The goal of the game is to have more points than other players when the trail/border markers are depleted or someone scores 100 points first.
Gameplay is driven by cards, used for all actions. Clockwise, players are first obliged to move the figure representing Alexandros across a triangular grid. They do this by playing cards with symbols matching those on destination spots. This is the core concept of the game - when the figure of Alexandros is moved, it leaves a trail of borders behind it. Soon, these borders begin to form provinces composed of triangular spaces: either with symbols or empty.
After moving Alexandros, players either build their hand of cards by drawing them, take over provinces or trigger scorings if the situation on the board suits them.
Game details
- Players
- 2–4
- Age
- +12
- Duration
- 45 min
- Difficulty
- Medium
- Type
- Board game
- Year
- 2003
- Mechanics
- Chaining · Enclosure · Hand Management
- Categories
- Abstract Strategy · Ancient · Territory Building
- Designer
- Leo Colovini
- Publisher
- Winning Moves Germany · Rio Grande Games
Alexandros gallery
Alexandros on Meeplay
See what the Meeplay community plays and thinks about Alexandros, and add your own plays to the record.

What the community says about Alexandros
Adquirido a Gixmo en Dic 09, entregado en Ene 10. Es bastante sencillo de explicar y de jugar, pero hay que hacer bastantes cálculos para jugarlo. Es algo sesudo. Hay un factor muy importante de puteo, así que la interacción con otros jugadores es bestial. Cada turno consta del movimiento de alejandro, y después dos de cuatro posibles acciones (robar carta, ocupar provincia, impuestos, recuperar gobernador). Se trata de tener el control sobre las provincias que más dinero te puedan generar al recaudar impuestos.. pero cuidado, cada vez que recaudas solo tú gastas la acción, pero todos recib
Juego subestimado en BGG. Semiabstracto y con algo de azar. Mecánicas muy poco comunes como el movimiento de Alejandro (las primeras partidas errático y aleatorio pero con experiencia se puede inferir su siguiente paso). Gestión de la mano con control de áreas. Pegas: tendente al A/P, posibilidades de escapadas en solitario del líder.
Juego casi abstracto, de control de zonas, cerrándolas al paso de Alejandro, con mecánica de cartas para movimiento y posesión de las provincias. Debido a estas cartas hay bastante factor suerte, pero quitando eso, es un juego bastante entretenido, no ocupa mucho espacio, y se puede jugar esporádicamente y también con no jugones. Fundas tamaño mini-euro para cartas.
Interesante juego muy abstracto. No está mal, pero le falla el sistema de puntuacion, que ralentiza el juego.
Everything about Alexandros
How many players is Alexandros for?
Alexandros plays with 2–4 players.
How long does a game take?
A game takes about 45 minutes.
What age is it suitable for?
It is recommended from age 12.
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