Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion
Collectible Components · Expansion for Base-game

Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion

Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. The Trafalgar expansion allows players to recreate the dramatic and decisive battle between the British and the allied fleet at Cape Trafalgar, an engagement featuring no fewer than sixty vessels.

2–6 players120 minages 16
About the game

What is Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion

Admiral's Order: Naval Tactics in the Age of Sail is a simulation of naval engagements between ships-of-the-line and frigates in the Age of Fighting Sail. The focus of the game lies on the wars between Britain and France and her allies in the years 1775 to 1815. The Trafalgar expansion allows players to recreate the dramatic and decisive battle between the British and the allied fleet at Cape Trafalgar, an engagement featuring no fewer than sixty vessels.

A game turn equates to a ½-hour watch on the day of battle. In each turn, players will play cards to execute sailing manoeuvres such as tacking, wearing or changing sail configuration in order to put their ships into position for devastating broadsides or even rakes on the enemy vessels.

In larger engagements ships are grouped together in squadrons and usually form a “Line of Battle”, a formation that provides the commander with the most control over his fleet. Using Admiral's Order cards players signal general commands to their squadrons ranging from "Form a Keel Line" and "Wearing in succession" to "Prepare for Close Action". Keeping the ships in formation and effectively deploying the fleet in the heat of battle while also retaining the initiative is the main challenge for a commander.

Occasionally, ships will engage each other in brutally destructive Close Quarter combat. In such situations the game 'zooms' into the action: Using a set of "Close Action" cards, players can employ grapeshot, grenades, carronades, and sharpshooters to wreak destruction on the opposing vessel’s upper deck. Through a clever use of grappling hooks and boarding crews it is possible to overcome the enemy's defenses to take the ship as the ultimate prize.

Specs

Game details

Players
2–6
Age
+16
Duration
120 min
Difficulty
—
Type
Expansion
Year
2014
Mechanics
Chit-Pull System · Dice Rolling · Hexagon Grid
Categories
Collectible Components · Expansion for Base-game · Napoleonic
Designer
Mario Jugel
Publisher
Strategema Games
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FAQ

Everything about Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion

How many players is Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion for?

Admiral's Order: Naval Tactics in the Age of Sail – Trafalgar Expansion plays with 2–6 players.

How long does a game take?

A game takes about 120 minutes.

What age is it suitable for?

It is recommended from age 16.

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