/pic5348584.jpg)
18th Century Wars of Absolutism: Basic Campaign Rules
The book contains an introduction into 18th Century Warfare including both land campaigns and naval campaigns. The land campaigns include information on troop types, weapons, formations and battlefield tactics. The Naval includes information on the ships armament, naval strategies and fighting tactics.
What is 18th Century Wars of Absolutism: Basic Campaign Rules
The book contains an introduction into 18th Century Warfare including both land campaigns and naval campaigns. The land campaigns include information on troop types, weapons, formations and battlefield tactics. The Naval includes information on the ships armament, naval strategies and fighting tactics.
The unique system of Decision Games is explained, which with the use of Programmed Events and Chance Events form the basis of the campaign rules which are included.
In the campaign modules the commanders are given historical objectives and the forces that were available to them. This book provides the rules to re-fight the campaign modules with the methods for troop manoeuvres being dependent upon their commander’s ability, weather and plain luck. Forces march along defined routes, must maintain a line of supply and set down depots. They suffer from sickness and desertions but occasionally receive reinforcements. The rules also include a system of bidding which accurately portrays the skirmishing and manoeuvring prior to a battle or withdrawal.
Troop strengths are always recorded in terms of Army Points (APs) or Naval Points (NPs). This book gives an in depth justification of the balance between APs NPs and VPs (Victory points) based on extensive research. The system greatly simplifies campaign logistics.
Game details
- Players
- 2–99
- Age
- +12
- Duration
- —
- Difficulty
- —
- Type
- Board game
- Year
- 2012
- Mechanics
- Dice Rolling · Line of Sight · Scenario / Mission / Campaign Game
- Categories
- Age of Reason · Book · Miniatures
- Designer
- Roger Underwood
- Publisher
- Partizan Press
18th Century Wars of Absolutism: Basic Campaign Rules gallery
18th Century Wars of Absolutism: Basic Campaign Rules on Meeplay
See what the Meeplay community plays and thinks about 18th Century Wars of Absolutism: Basic Campaign Rules, and add your own plays to the record.

Games similar to 18th Century Wars of Absolutism: Basic Campaign Rules
Quebec 1759: Solitaire CampaignAge of Reason
More Campaigns & Battles from the Age of Reason: Volume IIAge of Reason
"Malbrough s'en va-t-en guerre": Wargame Rules for The War of the Spanish SuccessionAge of Reason
Black Powder: The Last Argument of KingsAge of Reason
Black Powder: Second EditionAge of Reason
Wargaming the Sugar Islands Campaign: A Guide to the British Expedition to Martinique and Guadeloupe in 1759Expansion for Base-gameEverything about 18th Century Wars of Absolutism: Basic Campaign Rules
How many players is 18th Century Wars of Absolutism: Basic Campaign Rules for?
18th Century Wars of Absolutism: Basic Campaign Rules plays with 2–99 players.
How long does a game take?
Playing time varies with the number of players.
What age is it suitable for?
It is recommended from age 12.


