1854: The Alma
Post-Napoleonic · Print & Play

1854: The Alma

1854: The Alma is a small footprint grand tactics scale solitaire minigame on the iconic battle between Russia, France, England and Turkey at the outset of the Crimean War. Allied units are mostly brigades while Russian units are regiments, each hex is around 500m, and each turn is one hour.

1–2 playersages 13
About the game

What is 1854: The Alma

1854: The Alma is a small footprint grand tactics scale solitaire minigame on the iconic battle between Russia, France, England and Turkey at the outset of the Crimean War. Allied units are mostly brigades while Russian units are regiments, each hex is around 500m, and each turn is one hour.

1854 is mechanically a streamlined combination of our Imperial Bayonets series as well as Koniggratz and the rules only clock in at around 6 pages. The game features no CRT and can be played opposed making it an excellent intro into wargaming for new gamers while providing a satisfying challenge to more experienced gamers.

—description from the publisher

Specs

Game details

Players
1–2
Age
+13
Duration
Difficulty
Type
Board game
Year
2023
Mechanics
Hexagon Grid · Solo / Solitaire Game
Categories
Post-Napoleonic · Print & Play · Wargame
Designer
Ray Weiss
Publisher
CSL (Conflict Simulations LLC)
Images

1854: The Alma gallery

Community data

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FAQ

Everything about 1854: The Alma

How many players is 1854: The Alma for?

1854: The Alma plays with 1–2 players.

How long does a game take?

Playing time varies with the number of players.

What age is it suitable for?

It is recommended from age 13.

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