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Expansión · Libro

Supermarina II: The Second Part of WW II in the Mediterranean, July 1941 to August 1942

While Rommel's Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean sea. No matter how brilliantly the Field Marshal and his troops performed, the struggle could not be won without the supplies and equipment necessary to fight.

1–12 jugadores
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Qué es Supermarina II: The Second Part of WW II in the Mediterranean, July 1941 to August 1942

While Rommel's Afrika Korps was capturing the attention of the world, its fate was being decided in the Mediterranean sea. No matter how brilliantly the Field Marshal and his troops performed, the struggle could not be won without the supplies and equipment necessary to fight.

Supermarina II, Larry Bond's Game: Command at Sea, portrays the apex of the struggle for naval supremacy in the Mediterranean, the vital supply link for both the Axis and Allied sides in North Africa.

This supplement provides scenarios for the second part of the Mediterranean War, from the Summer of 1941 through the Fall of 1942. It covers not only surface engagements, but air and submarine actions as well. The scenarios are grouped into

campaigns each representing a distinct phase of the war. This is vital in understanding why a particular battle occurred.

Ficha técnica

Datos del juego

Jugadores
1–12
Edad
Duración
Dificultad
Tipo
Expansión
Año
2025
Mecánicas
Tirar dados · Lápiz y papel · Simulación
Categorías
Expansión · Libro · Miniaturas
Diseñador
Mike Markowitz · John D. Gresham
Editorial
Admiralty Trilogy Group
Imágenes

Galería de Supermarina II: The Second Part of WW II in the Mediterranean, July 1941 to August 1942

Datos de la comunidad

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¿De cuántos jugadores es Supermarina II: The Second Part of WW II in the Mediterranean, July 1941 to August 1942?

Supermarina II: The Second Part of WW II in the Mediterranean, July 1941 to August 1942 se juega de 1–12 jugadores.

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