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Expansión · Libro

Supermarina I: The First Part of WWII in the Mediterranean, June 1940 to July 1941

While Rommel's Afrika Korps was capturing the attention of the world, it's fate was being decided in the Mediterranean. No matter how good the general and his troops, without the supplies and equipment necessary to fight, the struggle could not be won.

1–12 jugadores
Sobre el juego

Qué es Supermarina I: The First Part of WWII in the Mediterranean, June 1940 to July 1941

While Rommel's Afrika Korps was capturing the attention of the world, it's fate was being decided in the Mediterranean. No matter how good the general and his troops, without the supplies and equipment necessary to fight, the struggle could not be won.

Supermarina I concerns itself with the struggle for naval supremacy in the Mediterranean Sea, the vital supply link for the Axis forces in North Africa.

Containing 24 scenarios, Supermarina I runs the gamut of submarine versus convoy actions to battleships and cruisers slugging it out off Cape Teulada (Spartivento). Famous battles like Taranto and Matapan are included, as well as several scenarios suitable for solitaire play.

This version of Supermarina I is compatible with the Command at Sea 5th edition rules. Changes from the earlier version include different aircraft ranges, the addition of searchlights, as well as many smaller changes and corrections.

Ficha técnica

Datos del juego

Jugadores
1–12
Edad
Duración
Dificultad
Tipo
Expansión
Año
2025
Mecánicas
Tirar dados · Lápiz y papel · Simulación
Categorías
Expansión · Libro · Miniaturas
Diseñador
Mike Markowitz · John D. Gresham
Editorial
Admiralty Trilogy Group
Imágenes

Galería de Supermarina I: The First Part of WWII in the Mediterranean, June 1940 to July 1941

Datos de la comunidad

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¿De cuántos jugadores es Supermarina I: The First Part of WWII in the Mediterranean, June 1940 to July 1941?

Supermarina I: The First Part of WWII in the Mediterranean, June 1940 to July 1941 se juega de 1–12 jugadores.

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